My Contribution
My work on this project was very similar to what I did on the FIFA 2026 World Cup project, which included:
- Technical art ownership across WebGL, mobile, and AR/VR surfaces
- GPU performance debugging for a wide device range
- Asset integration pipeline for avatars, jerseys, and branded content
- Procedural pitch rendering driven by live skeletal tracking data

Refer to project
FIFA 2026 World Cup Live App
A FIFA World Cup live and replay product spanning WebGL, mobile and AR/VR, supporting multiple viewing modes and enhanced stats.