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Case Study·Engine-Level Rendering / Interactive 3D·Prototype / Coming Soon

Multiplayer Stealth Action Game

A top-down multiplayer stealth action prototype focused on tracking, deception, chasing, and escaping.

Stylized 3D ArtVisual EffectsProcedural SystemsEditor Tools

My Contribution

  • Solo development of this multiplayer prototype
  • Artwork, rendering, and visual effects
  • Technical art and asset integration
  • Editor tools for level design and faster prototyping
Stealth PVP PC Game hero media
01Overview

Stylized top-down multiplayer stealth prototype

  • This is a personal solo game project currently under development. I have been focusing on bringing the prototype to showcase quality, with visually appealing environment art and gameplay that is fun to play with friends.
  • As a technical artist, much of the work has gone into building relatively scalable rendering assets and systems for this early stage of development, including shaders, materials, fog of war, animation, and visual effects, while preserving a stylized visual quality.
  • This page is mainly here to showcase the visuals. More detailed technical case-study notes will be added once the prototype reaches a cleaner, more production-ready state.
Impact
Prototype / Coming Soon
Platforms
PC
Tools
Unity
Focus
Stylized 3D Art · Visual Effects · Procedural Systems · Editor Tools
03Technical Breakdown
item.01

Technical notes coming soon